This Software let you play the game of Mastermind as both
Codebreaker and CodeMaker.

Usage:

User Code Breaker Button:
Clicking on this button will give you the chance to play
the game as a Code Breaker.

User Code Maker Button:
Clicking on this button will give you the chance to play
the game as a Code Maker.

Rules Button:
Clicking on this button will display the rules of the
game of Mastermind.

Start Button:
Clicking on this button will clear any previous game
and will give you the chance to play from the beginning.

Quit Button:
Clicking on this button will terminate the game.


Submit Button:
If you are the codeBreaker then you will click on this button
to submit  your current guess.
After clicking it the computer's score against your guess will
be displayed.

If you are the codeMaker then you will click on this button to
submit the score you provided against computer's guess


Color Panel:
Provide you with eight different colors to choose from.

Guess Input:
if you choose to play as a Code Breaker, then you should
select four colors from Color Panel and place them in each page
of the Guess Input. If you choose to play as a Code Maker, then
the computer will fill Guess Input with colors corresponding to
its guess.

*** The first page starts from the left bottom corner.


Score Panel:
if you choose to play as a Code Breaker, then after you click the
OK Button, the computer will provide a score against the guess in the
Score Panel as either black or white.
If you choose to play as a Code Maker, then you must enter the score
in Score Panel. If you click only once in one of Scorer Panel holes
then a white color will appear, if click twice then a black color will
appear.
The Black color stands for the number of pages that match in both color
and position.
The white color stands for the number of pages that match in only color
but not in position.



If you need more help or have any suggestion regarding this game
please fell free to contact us:
r_abouissa@smu.ca
m_khann@smu.ca
